﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "GcmpActionBase.h"
#include "Vector3d.h"
#include "ContainerUtil.h"

enum EnWayToSetupRelatedPlane
{
    EWS_On_Face = 0,
    EWS_On_Workplane,
};

namespace gcmp
{
    class IGraphicsPlane;

    class ActionCreatePointFamilyInstance : public gcmp::GcmpActionBase
    {
    public:
        ActionCreatePointFamilyInstance(EnWayToSetupRelatedPlane eWayToSetup, const gcmp::ElementId& familyId, const std::wstring& familyType);
        virtual ~ActionCreatePointFamilyInstance();

        // 继承自IAction的虚函数
    public:
        virtual void InitAction(gcmp::IUiView* pCurrentView) override;
        virtual void OnChildActionFinished(gcmp::IUiView* pCurrentView, const gcmp::ActionOutput& childActionReturnParam) override;

    public:
        void PreviewOnWorkPlane(gcmp::IUiView* pCurrentView, const gcmp::Vector3d& pos, const gcmp::Vector3d& mousePt);
        void PreviewOnFace(gcmp::IUiView* pCurrentView, const gcmp::Vector3d& mousePt);

    private:
        void SelectPosition(gcmp::IUiView* pCurrentView);
        void SelectPositionOnWorkPlane();
        void SelectPositionOnFace(gcmp::IDocument* pDoc);
        void SetWorkPlaneForInstance(gcmp::IDocument* pDoc, const gcmp::ElementId& idPlane);
        void PreviewInstanceMoveOnPlane(gcmp::IDocument* pDoc, const gcmp::Vector3d& targetPt, gcmp::IGraphicsPlane* pPlane, gcmp::IModelView* pModelView);
        void MoveInstanceOnPlane(gcmp::IDocument* pDoc, const gcmp::Vector3d& targetPt, gcmp::IGraphicsPlane* pPlane, IUiView* pCurrentView);

    private:
        bool m_isUserCancelled;
        gcmp::Vector3d m_placePt;
        EnWayToSetupRelatedPlane m_eWayToSetup;
        gcmp::GraphicsNodeReferenceOwnerPtrVector m_pickedNodes;
        int m_nTransactionGroupId;
        gcmp::ElementId m_idNewInstance;

        //存储族的Id和族类型的名字
        gcmp::ElementId m_familyId;
        std::wstring m_familyType;

        // 已经Picked到的点集, 按照Pick顺序存储
        std::vector<gcmp::Vector3d> m_pickedPoints;
    };
}